I believe as noob under this point, I mistake something, because should be the DevKit to extract the new texture and replace them automatically without my manual action. rpx, so everything it's works till the initial Menu but once I press to start the game I got the white screen. Ok, for my little studying around it seems the newest RENDER96 versions 1.4/2.0 or above will not be compatible because they are implemented for the DirectX where the Wii U use the OpenGL and now for me it makes sense why the new textures are incompatible between the two emulations between PC version and Wii U version.īut as per my understanding in theory the RENDER96 package 1.3 version should be compatible, yesterday I tried again to replace the files and after other few manual fix I got the.
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